Z80 coding is fun! And frustrating! But mostly fun. Really nice to revisit what I used to do when I was a teenager, rummaging around the MSX trying to get it to do things much faster than what could be achieved in BASIC.

Nowadays with all the external tools, cross-compilers and vast amounts of information on the internet, it's so much easier than it was back in '85. That said, it was quite the culture shock to be responsible for every cycle, every interrupt, each letter printed to screen takes a ton of code. But this bare-bones coding is somehow very fulfilling. It gives total control over every little detail. Nice!

So Quartet. The game was originally created by PhotonStorm and Ilkke and I was lucky enough to not only get permission for the remake, but also got Ilkke to do the graphics and the sound for the MSX version!

We were just in time to make it an MSXDev'18 competition entry. This is where you can download the game for now.

Thanks to the wonderful WEBMSX online emulator you can have a quick play for yourself even without owning an MSX. Go give it a try!